No Man's Sky Releases Update 5.03 (2024)

Highlights

  • No Man's Sky 5.03 update is now available on PC, with console versions being set to follow "as soon as possible."
  • The new release introduces over 60 bug fixes and some platform-specific performance improvements.
  • The update's other novelties include a slightly refined companion registry UI and some quality-of-life improvements.

No Man's Sky update 5.03 is now available for download. This release introduces over 60 bug fixes and improvements, on top of debuting some optimizations specific to the Switch and Xbox ports of No Man's Sky.

No Man's Sky has long been touted as a textbook example of a great video game comeback story, not least because it has received dozens of major patches following its rocky 2016 launch, which significantly altered its public perception. The latest of those arrived in the form of the Worlds Part 1 update, which rolled out in mid-July 2024. As per usual, this release was immediately followed by a series of smaller patches meant to iron it out with bug fixes and general refinements.

Related

No Man's Sky Player Finds Reddit Planet

Planet names are randomly generated when a player first discovers them and this player stumbled upon planet Reddit in No Man's Sky.

2

No Man's Sky Update 5.03 Fixes Visual Issues, Revises Companion Registry, and More

The 5.03 update, which debuted on July 29, is the fifth such revision to date. While largely geared toward addressing visual glitches and bugs, it also includes some extra polish, such as a slightly revamped user interface for registering No Man's Sky companions. According to Hello Games, the new UI has been designed to better communicate the fact that the companion registry has more than six slots to offer. A few quality-of-life improvements are also part of the package, including a slightly altered summoning position of the pirate dreadnought freighter that makes it easier to fly into.

The new No Man's Sky update also packs some platform-specific performance improvements, including multiple memory optimizations targeting the Nintendo Switch version of the game. A Switch-only bug making it difficult to interact with the base Science Terminal has also been addressed. Meanwhile, Xbox gamers are getting a fix for a bug that would sometimes cause an infinite loading screen when starting the game on Microsoft's consoles, as well as a fix for some water-rendering glitches. The particle rendering quality on the PSVR2 version of the game has also been improved as part of this release.

While the 5.03 update hence includes a variety of platform-specific fixes, it is currently only available for download on PC. The console versions of No Man's Sky will receive the patch "as soon as possible," Hello Games said, without committing to a more concrete release timeline.

In the meantime, No Man's Sky is still enjoying a massive PC player spike thanks to the Worlds Part 1 update. Specifically, its daily concurrent player peak on Steam went from under 6,000 to over 50,000 people in mid-July 2024 and is still hanging in the 36,000 ballpark as of the tail end of the month.

No Man's Sky Update 5.03 Patch Notes

General Bug Fixes and Improvements

  • Fixed an issue that made it difficult to rotate the model of the starship or backpack on the Inventory page.
  • Applied some minor polish to the companion register UI to make it more clear there are more than 6 available slots.
  • Fixed an issue that caused the wrong control glyph to be suggested when reporting bases.
  • Improved the summoning position of the pirate dreadnought freighter to make it easier to fly into.
  • Fixed a number of issues that caused inapplicable markings options to appear when customising some player appearance settings.
  • Fixed a rare issue that could cause walls to be missing from some planetary buildings in Gek-dominated systems.
  • Fixed an issue that could label Solar-class starships as Fighters in the Starship Fabricator.
  • Fixed an issue that could cause two brood mothers to appear in the same position when killing juicy grubs.
  • Fixed a number of minor text issues.
  • Fixed an issue that could result in the Minotaur falling through the surface of the planet when loading a save.
  • Fixed an issue that prevents the Minotaur’s stun cannon from working correctly.
  • Fixed an issue that caused the hostile security drones on derelict freighters to become stuck in the ceiling.
  • Fixed an issue that could make it difficult to summon starships to the exact correct position on the water.
  • Fixed a rare issue that could prevent progress on the tutorial by preventing warp to the target system.
  • Fixed an issue that could result in incorrect counts on the Wonders catalogue.
  • Fixed an issue that could leave lingering echoes of old ships in the Quick Menu after salvaging a ship.
  • Fixed an issue that caused existing freighter bases to fail to properly snap together, causing corridors and doors to turn into walls.
  • Fixed a rare issue that could block the hand-in of Nexus missions.
  • Fixed issue where the Multi-Tool was visible in Photo Mode when the player was using the first-person camera.
  • Improved a number of the graphics setting descriptions in the options menu.
  • Fixed a number of UI rendering issues.
  • Fixed an issue that could cause some settlements to fail to appear during building generation.

Mission Fixes

  • Fixed an issue that could prevent mission progress in the Metamorphosis milestone in the Liquidator’s Expedition.
  • Fixed an issue that could incorrectly report the player’s inventory as full and prevent redemption of the rewards for the Infestation Beta milestone in the Liquidator’s Expedition.
  • Fixed an issue that could prevent mission progress in the various Infestation Site milestones in the Liquidator’s Expedition.
  • Fixed an issue with the ‘Fire in the Hole’ milestone in the Liquidator’s expedition.
  • Fixed an issue with the ‘Blood in the Water’ milestone in the Liquidator’s expedition.
  • Fixed a number of balance issues in the Liquidator’s expedition.

Visual Fixes

  • Fixed a number of visual issues with the Liquidator mech.
  • Fixed a number of visual issues with scorched world props.
  • Fixed a number of visual issues with frozen world props.
  • Fixed a number of visual issues with radioactive world props.
  • Fixed a number of visual issues with plant/animal hybrid creatures.
  • Fixed a number of visual issues with barren world props.
  • Fixed a number of visual issues that could occur when killing walking buildings.
  • Fixed a number of visual issues that could occur when killing jellyfish.
  • Fixed a number of visual issues that occur when shooting creatures.
  • Improved the visual effects for damaged starships.
  • Improved the visual effects when shooting brood mothers.
  • Fixed a number of visual issues with refractions in the starship co*ckpit.
  • Fixed a number of LODing issues with floating islands.
  • Fixed a number of animation issues with walking buildings.
  • Fixed a number of animation issues with hostile bugs.
  • Improved the ambient visual effects on extreme firestorm worlds.
  • Fixed a number of visual issues with the Minotaur co*ckpit.
  • Fixed a number of general animation issues that caused over-exaggerated bending.
  • Fixed an issue that caused foliage rendering to become corrupted.
  • Fixed a number of visual issues with water rendering.
  • Fixed a number of visual issues with wind.
  • Improved the quality of water rendering on consoles.

Audio Fixes

  • Fixed a number of audio issues with the Minotaur’s flamethrower.
  • Improved the ambient audio on floating islands.

GPU-Related Improvements

  • Fixed a number of issues related to DLSS3 and FrameGen.
  • Added a VR optimization for AMD graphics cards.

Stability Fixes

  • Fixed a crash related to terrain generation.
  • Fixed a crash that could occur when reloading saves.
  • Fixed a crash related to loading Exocraft.
  • Fixed a crash related to texture rendering.
  • Fixed a crash related to loading discoveries.
  • Fixed a hang related to planetary rendering.
  • Fixed a VR-specific crash.

Xbox Fixes

  • Introduced a number of Xbox-specific performance optimizations.
  • Fixed an issue that could cause an infinite load when starting the game on Xbox.
  • Fixed a visual glitch with water rendering on Xbox.

Nintendo Switch Fixes

  • Fixed a Switch-only issue that make it difficult to interact with the base Scientist’s terminal.
  • Added a number of memory optimizations to Switch.

PlayStation VR2 Fixes

  • Improved the quality of particle rendering in PSVR2.
No Man's Sky Releases Update 5.03 (2)
No Man's Sky

No Man's Sky is a space exploration game that is procedurally generated. After a rocky launch, develop Hello Games has spent years adding and adjusting the game to make it the arguable masterpiece it is today.

Adventure

Action

Survival

Systems

No Man's Sky Releases Update 5.03 (7) OpenCritic Reviews
Top Critic Rating:72/100 Critics Recommend:36%
Platform(s)
Switch , PC , Xbox One , Xbox Series S , Xbox Series X , PS4 , PS5

Released
August 9, 2016
Developer(s)
Hello Games
Publisher(s)
Hello Games

Multiplayer
Online Multiplayer

Engine
Proprietary

ESRB
T for Teen: Fantasy Violence, Animated Blood

How Long To Beat
30 Hours

X|S Enhanced
Yes

PS Plus Availability
N/A

File Size Xbox Series
13 GB (April 2022)
  • Games
  • No Man's Sky
  • Hello Games

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No Man's Sky Releases Update 5.03 (2024)

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